dc++ 2.61 with .net 2003 standard edition

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shot
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dc++ 2.61 with .net 2003 standard edition

Post by shot » 2003-07-23 14:18

hi folks,

i read all the tips about getting earlier versions to run with .net 2003. but how about the 2.61? i patched the stl port, but the errors i'm getting are really weired!? could it be the standard edition? i think there is a lot of stuff missing in it. directx8 applications doesn't compile wihtout errors too.

thx in advance...

shot

GargoyleMT
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Post by GargoyleMT » 2003-07-23 15:36

The two previous patches - one against STLPort, and one against the DC++ source, are all that's required to get any DC++ version (thus far) to compile under .NET 2003. Did you apply both patches? Were there any rejections?

shot
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Post by shot » 2003-07-23 15:52

hi,

i applied stlport4.5.3-vs.net-2003.diff under my freebsd box. and i think it was succesfull.

but what patch for the dc++ version? is there any for the 2.61?

thx and bye..

shot

GargoyleMT
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Post by GargoyleMT » 2003-07-23 16:07

Just apply the patch for DC++ and fix any rejections. If you're compiling the code, you should have the technical skills for that... right? :wink:

shot
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Post by shot » 2003-07-23 19:24

joh,

think you are right ;)

1) patched stlport with stlport4.5.3-vs.net-2003.diff ... was quite EASY ;)
2) you want me to apply this patch: dcplusplus0.242-vs.net-2003-hydra.diff
to the 2.61 version? is there no patch for the 2.61 version?

good nite

GargoyleMT
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Post by GargoyleMT » 2003-07-24 10:08

Yes, it's safe to apply the patch against 0.242 to 0.261. It happens all the time in many other pieces of software.

The patch is small, and the code it patches may not have changed at all. If nothing else, apply it by hand with your brain. :)

shot
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Post by shot » 2003-07-25 04:31

oh, you're right. i used my hand AND my brain, and what happens? it compiles without any errors ;o)

thx for your help!

cyberal
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Post by cyberal » 2003-07-25 05:01

plz shot... 0.261 .. not 2.61 :)
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GargoyleMT
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Post by GargoyleMT » 2003-07-27 10:21

shot wrote:oh, you're right. i used my hand AND my brain, and what happens? it compiles without any errors ;o)
thx for your help!
Glad to see you got it working!

Patches are quite nice that they're human readable... most times ;)

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