While compiling 0.251: Error executing cl.exe

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SourceBrujo
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While compiling 0.251: Error executing cl.exe

Post by SourceBrujo » 2003-07-03 14:51

C:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\time.h(24) : fatal error C1014: too many include files : depth = 1024
:?:
Please!!!HELP!!!
:cry: :cry: :cry: :cry: :cry: :cry:
hocus pocus (".)

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Post by TheParanoidOne » 2003-07-03 15:13

Standard question: Have you followed the instructions, as given in compile.txt?
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Post by SourceBrujo » 2003-07-03 17:12

TheParanoidOne wrote:Standard question: Have you followed the instructions, as given in compile.txt?
Yes i did
hocus pocus (".)

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Post by TheParanoidOne » 2003-07-03 17:36

Is that the only error you get?
What changes have you made to the code?
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Post by SourceBrujo » 2003-07-03 18:03

TheParanoidOne wrote:Is that the only error you get?
What changes have you made to the code?
I've made no changes. I'm just trying to compile the program.
Yes it was the only error i have right now. Before it was about heap limit, but i corrected that by using /Zm2000 compile key.

By the way, I'm using VC++6, maybe that's the problem?
hocus pocus (".)

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Post by GargoyleMT » 2003-07-04 08:37

SourceBrujo wrote:By the way, I'm using VC++6, maybe that's the problem?
It's not really a solution, but if you have the choice of compiling with Visual Studio .NET, please do so. I'm not sure how many people keep VS6 around for keeping their DC++ mods up to date, but almost everyone is on VS7/.NET. A few of us are even on VS.NET 2003.

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Post by SourceBrujo » 2003-07-04 09:13

The problem now is with header winnt.h. I can't solve it, because of WinXP. It's incompatible with XP.
:?: :?: :?: :?: :?: :?: :?:
hocus pocus (".)

GargoyleMT
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Post by GargoyleMT » 2003-07-04 10:22

SourceBrujo wrote:The problem now is with header winnt.h. I can't solve it, because of WinXP. It's incompatible with XP.
winnt.h is part of your Platform SDK. Did you update to at least the November 2000 SDK as the compile.txt says?

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Post by SourceBrujo » 2003-07-04 10:27

Yes, I've updated SDK (yesterday from microsoft site)
hocus pocus (".)

GargoyleMT
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Post by GargoyleMT » 2003-07-04 10:30

SourceBrujo wrote:Yes, I've updated SDK (yesterday from microsoft site)
Make sure it's in your include directories in VS6 before the standard VS6 ones. You could also check to make sure that the latest SDK is VS6 compatible.

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Post by SourceBrujo » 2003-07-04 11:12

I've done that. But still :(
hocus pocus (".)

GargoyleMT
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Back to step 1, eh?

Post by GargoyleMT » 2003-07-04 12:08

Well, if you're unable to trouble shoot this further, please update to VS.NET, as it's the baseline compiler for DC++. VS6 might work, but it might not... Arne is not testing with it as far as I know.

(A.K.A. - Only use VS6 if you're able to help yourself out of any troubles you may have)

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Re: Back to step 1, eh?

Post by SourceBrujo » 2003-07-05 14:08

GargoyleMT wrote:Well, if you're unable to trouble shoot this further, please update to VS.NET, as it's the baseline compiler for DC++. VS6 might work, but it might not... Arne is not testing with it as far as I know.

(A.K.A. - Only use VS6 if you're able to help yourself out of any troubles you may have)
How do you think? Maybe i should install WinME or Win98?
hocus pocus (".)

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Re: Back to step 1, eh?

Post by TheParanoidOne » 2003-07-05 14:26

SourceBrujo wrote:How do you think? Maybe i should install WinME or Win98?
Why would you want to change your operating system? :?
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Re: Back to step 1, eh?

Post by SourceBrujo » 2003-07-05 15:12

TheParanoidOne wrote:
SourceBrujo wrote:How do you think? Maybe i should install WinME or Win98?
Why would you want to change your operating system? :?
Because I've found out that a lot of people have problems with winnt.h under WinXP
hocus pocus (".)

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Re: Back to step 1, eh?

Post by GargoyleMT » 2003-07-06 13:42

SourceBrujo wrote:How do you think? Maybe i should install WinME or Win98?
That would be a very large overreaction. Just switch Visual Studio versions.

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Post by SourceBrujo » 2003-07-07 19:15

how PROPERLY include the SDK to vc7.net?
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GargoyleMT
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Post by GargoyleMT » 2003-07-07 20:14

SourceBrujo wrote:how PROPERLY include the SDK to vc7.net?
Visual Studio 7 (.NET) does not need a Platform SDK installation to compile DC++.

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Post by SourceBrujo » 2003-07-08 06:47

MY head is goin' to blow about this compiling! :x
finally all the problems are about winNt.h :cry: !
hocus pocus (".)

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Post by GargoyleMT » 2003-07-08 06:54

SourceBrujo wrote:MY head is goin' to blow about this compiling!
finally all the problems are about winNt.h
Sorry, I've never had any problems compiling DC++. It has worked for me, or I've been able to easily solve those I saw. Have you done the compulsory Google Groups search for your error? And a basic web search? Your issues probably are not DC++ compiling related...

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Post by SourceBrujo » 2003-07-08 07:43

GargoyleMT wrote:
SourceBrujo wrote:MY head is goin' to blow about this compiling!
finally all the problems are about winNt.h
Sorry, I've never had any problems compiling DC++. It has worked for me, or I've been able to easily solve those I saw. Have you done the compulsory Google Groups search for your error? And a basic web search? Your issues probably are not DC++ compiling related...
no, it's not the fault of DC++ source. It's winNt.h. I've found out that there are a lot of people suffering from this problem.
hocus pocus (".)

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