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Big Muscle
- Posts: 72
- Joined: 2004-01-23 14:45
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by Big Muscle » 2006-06-14 04:48
Hi, there's memory leak in BufferedSocket in DC++ 0.69x...
If some function in BufferedSocket::checkEvents() throws exception, it will be caught in BufferedSocket::run(). But "p.second" in checkEvents() won't be deleted.
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Carraya
- Posts: 112
- Joined: 2004-09-21 11:43
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by Carraya » 2006-06-14 07:13
I'm sure arne would implement a diff you would send him.
![Smile :)](./images/smilies/icon_smile.gif)
<random funny comment>
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Big Muscle
- Posts: 72
- Joined: 2004-01-23 14:45
Post
by Big Muscle » 2006-06-15 14:10
i don't know exactly how to fix it... I made solution by adding try..catch in while loop in checkEvents() and "delete p.second" in catch block, but i'm not sure about this solution
![Arrow :arrow:](./images/smilies/icon_arrow.gif)
it removes memory leak but i don't know about negative influence.