MULTIHUB PLZ

Archived discussion about features (predating the use of Bugzilla as a bug and feature tracker)

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MULTIHUB PLZ

Post by A » 2003-03-17 18:06

can you make multihub search available to DC++

plz :-)

A
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Post by A » 2003-03-18 13:26

can somebody reply on this,

r there no comments , questions on this topic


is it made already ??

is it a old question/feature request/discussion

[KUN.NL]mepmuff
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Post by [KUN.NL]mepmuff » 2003-03-18 14:49

A wrote:r there no comments , questions on this topic
is it a old question/feature request/discussion
just guessing here, but it seems like you didn't take the trouble of using the search functionality on this forum. the multihub search has been discussed. Just search for multihub and start reading...

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Post by A » 2003-03-18 15:55

I SEE

few months ago
http://dcplusplus.sourceforge.net/forum ... t=multihub

but not really a reaction of the creators of dc++

r u ppl going to impl. it , should be nice

greetz A

GargoyleMT
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Post by GargoyleMT » 2003-03-18 20:19

Check out some of the DC++ forks that have this functionality, there are two. (DC++k & oDC) Both, I'm given to understand, have this functionality in without much testing. I'm not sure how well it works in the original NMDC, so... wheee.

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Post by Gadget » 2003-03-18 21:53

IMHO multihub searching doesn't really improve hub performance, at least when it comes to passive searcing. There are much stuff in active too which could take up much upload bandwidth when there are lot of hubs connected. I might be wrong, somebody could make some calculations?

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Post by aDe » 2003-03-19 02:39

Gadget wrote:IMHO multihub searching doesn't really improve hub performance, at least when it comes to passive searcing. There are much stuff in active too which could take up much upload bandwidth when there are lot of hubs connected. I might be wrong, somebody could make some calculations?
Indeed you are :)
The protocol only allows for active clients to use multi searching.
So there is no big amount of bandwidth wasted.
I believe arnetheduck did not implement this command since you can just as well connect to the hubs.. and/or if you are connected to 3 hubs in the hub netwok, and you multisearch, you cant tell the hub network to exclude the hubs you are already connected to / dc++ doesn't know which hubs are in the network, and you'll waste bandwidth there..

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Post by Gadget » 2003-03-19 06:41

aDe wrote:Indeed you are :)
The protocol only allows for active clients to use multi searching.
So there is no big amount of bandwidth wasted.
Never made that NMDCHub's multihub search to work properly. Looks like search requests take about 5-10% of hub traffic so multihub searching with lot of hubs could not be the best idea. Well there is no need to connect to so many hubs but that thing could be to complicated to our wise users to understand...
aDe wrote:I believe arnetheduck did not implement this command since you can just as well connect to the hubs..
There might be some security-related issues too when giving search results to users, which are not connected to the hub.
External hub/multihub "indexer" (only one per hub) with searchable google-like database might be a good choice for hub networks. Well first there should be a bot like that (hint hint developers)...

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Post by A » 2003-03-19 12:31

I'M not talking nmdc hub here
i use ptokax :-)

GargoyleMT
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Post by GargoyleMT » 2003-03-19 21:45

PtokaX doesn't seem to have a mention of multi-hub searches anywhere.

So what exactly do you mean? NMDC has a built in multi-hub facility, do you mean support for this? If so, why the PtokaX reference?

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Post by HaArD » 2003-03-19 22:18

From http://dc.ww-ei.com
ptaczek Posted: Feb 28 2003, 09:32 AM

Yes, multisearch capability will be implemented along with multichat in next public release. In these days we have got preliminar working multichat between two or more ptokax hubs. We will not support multichat/search between ptokax and nmdc hub.

--------------------
-ptaczek-

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Post by A » 2003-03-20 02:34


GargoyleMT
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Post by GargoyleMT » 2003-03-20 08:26

Ah, extra information, cool!

Why can't they initially test, at least, with NMDC?

In any case, do try Opera and DC++k and see if the multihub code in them works. If you figure out which one works best, I'll make a patch and send it to Arne for consideration in the main DC++ source.

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Post by Sedulus » 2003-03-20 10:57

would that include MultiConnectToMe ?
i.e. that won't work with "automatically disconnect offline users"
http://dc.selwerd.nl/hublist.xml.bz2
http://www.b.ali.btinternet.co.uk/DCPlusPlus/index.html (TheParanoidOne's DC++ Guide)
http://www.dslreports.com/faq/dc (BSOD2600's Direct Connect FAQ)

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Post by A » 2003-03-21 12:24

CAN the devolp team of dc++ contact ptokax develop (i'm not part of that just someone that's what's this feature) team or the other way
around, so that this feature really get's implemetend


greetz

GargoyleMT
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Post by GargoyleMT » 2003-03-21 19:24

A wrote:CAN the devolp team of dc++ contact ptokax develop (i'm not part of that just someone that's what's this feature) team or the other way
around, so that this feature really get's implemetend
Well, there's no real team. It's Arne's project. I, and others, submit patches to him for potential inclusion. If Opera's patches or Sarf's work well enough, let me know and I'll give them to Arne. But I don't have a multi-hub to test with - someone with access needs to test the two versions of forked DC++ I mentioned and see how they work, and tell how they don't work so they can be fixed (if applicable).

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Post by piglja » 2003-03-22 04:43

GargoyleMT wrote:
A wrote:CAN the devolp team of dc++ contact ptokax develop (i'm not part of that just someone that's what's this feature) team or the other way
around, so that this feature really get's implemetend
Well, there's no real team. It's Arne's project. I, and others, submit patches to him for potential inclusion. If Opera's patches or Sarf's work well enough, let me know and I'll give them to Arne. But I don't have a multi-hub to test with - someone with access needs to test the two versions of forked DC++ I mentioned and see how they work, and tell how they don't work so they can be fixed (if applicable).
hmm, I've posted this in PtokaX LUA language forum, hope someone will give a feedback soon.
Nice, Pink Piglet :)

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