Ragnarok Build 6 !!!!
Moderator: Moderators
Ragnarok Build 6 !!!!
Ragnarok Build 6 is here!
This new build is much faster and much more reliable than previous builds. Build 6 Also Supports Bz Lists bypassing Max Slots on DC++ users as well as client detection telling you exactly what client the user is using. Here is a complet rundown of the updates.
Version 1.0 Beta Build 6
-Bug Fix: Some Large and Complex DCLists Take Forever to Process (Much Faster Now!)
-Bug Fix: Fixed Key. Ragnarok does not produce an invalid key anymore fixing the tempban issue! (Thanks TasMan)
-Bug Fix: Improved Skip User with individual scan
-Bug Fix: Miscellaneous Bug Fixs
-New: Added refresh list and refresh user buttons
-New: MLDonkey detection added although MLDonkey doesnt work!
-New: Small list size detection added (not always Fake Share)
-New: bz2 List Support to bypass dc++ MaxedOut
-New: ProgressBar now shows ToolTip percentage on mouse over. (high tech feature)
-Bug: Sometimes NMDC Doesn't Send MaxedOut command
-Bug: Sometimes MaxSlots is not handled correctly (possible client problem very rare "share = 0 bytes")
Download your copy today!
http://www.1stleg.com/index.asp?sArea=Projects
Thank you to all of you that helped make this posible.
This new build is much faster and much more reliable than previous builds. Build 6 Also Supports Bz Lists bypassing Max Slots on DC++ users as well as client detection telling you exactly what client the user is using. Here is a complet rundown of the updates.
Version 1.0 Beta Build 6
-Bug Fix: Some Large and Complex DCLists Take Forever to Process (Much Faster Now!)
-Bug Fix: Fixed Key. Ragnarok does not produce an invalid key anymore fixing the tempban issue! (Thanks TasMan)
-Bug Fix: Improved Skip User with individual scan
-Bug Fix: Miscellaneous Bug Fixs
-New: Added refresh list and refresh user buttons
-New: MLDonkey detection added although MLDonkey doesnt work!
-New: Small list size detection added (not always Fake Share)
-New: bz2 List Support to bypass dc++ MaxedOut
-New: ProgressBar now shows ToolTip percentage on mouse over. (high tech feature)
-Bug: Sometimes NMDC Doesn't Send MaxedOut command
-Bug: Sometimes MaxSlots is not handled correctly (possible client problem very rare "share = 0 bytes")
Download your copy today!
http://www.1stleg.com/index.asp?sArea=Projects
Thank you to all of you that helped make this posible.
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
Crash
what do you mean it crashes on ops with 0 byte share? like bots with 0 or actual users with zero. and what client are the ops using with zero share.
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
For example, when it scans an OP(s) who are using DC++ 0.23/0.22 and sharing 0, it will crash.
Also, noticed that for whatever odd reason, it doesnt add up the share amount correctly for another OP who is sharing 628.81GB. It says the calculated size is something like 98GB.
third, it is identifying BCDC++ as DC++k....are they really the same?
Besides from that, I plan on using this tool in the future!
Also, noticed that for whatever odd reason, it doesnt add up the share amount correctly for another OP who is sharing 628.81GB. It says the calculated size is something like 98GB.
third, it is identifying BCDC++ as DC++k....are they really the same?
Besides from that, I plan on using this tool in the future!
-
- Posts: 210
- Joined: 2003-01-23 17:24
- Location: Nevada
- Contact:
A 628 Gb share ? *ponders* What does DC++ say when you download the list ? (it has a calculated total too) Same as Ragnarok, or does it indeed compute to 628.81 Gb ?Also, noticed that for whatever odd reason, it doesnt add up the share amount correctly for another OP who is sharing 628.81GB. It says the calculated size is something like 98GB
It's not impossible to have 600+ Gb of Share, but maybe Ragnarok isn't wrong after all =)
ERROR WITH RAGNORAK
When I start the scan I get this error:
Run time error 53
File not found: libbz2.dll
Run time error 53
File not found: libbz2.dll
Re: ERROR WITH RAGNORAK
So did I, but I found the .dll in a file from http://www.cs.utah.edu/~gk/teem/download/ Just placed libbz2.lib and libbz2.dll from teem-1.5beta1-win32-comp\teem-1.5beta1-win32-comp\lib into the same dir as RAGNORAK and it worked.bozo wrote:When I start the scan I get this error:
Run time error 53
File not found: libbz2.dll
Heh, compleatly forgot about that.
BSOD2600
BSOD2600 what hub are u scanning i cant seem to recreate the errors. I would like to scan the hub users that are giving you errors. Also the ragnarok calculated share size basicly addds up all the file sizes in the list so there realy isnt that much room to make an error unless its in my rounding but i dought that would accout for +- 500 gigs.
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
Bug
I have identified A BUG!!! If the client is using DC++ and there share size is zero then well basicly you download a hollow egg DC list that will cause an error with the bz list decompress algorithem im using... working on a fix right now =)
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
-
- Posts: 36
- Joined: 2003-01-19 22:22
- Location: Rochester, NY, USA
- Contact:
Bug?
Seems that ragnarok is reporting dc++ .181 as dc++k for some reason. This is a problem, since a lot of hubs are very vehement in their hatred for dc++k. A lot of innocent .181 users could be in trouble. ;-]
DC++k
i have addressed this bug and there is a fix in build 7 wich i am puting the finishing touches on now. Should be ready in a day or so.
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
-
- Posts: 5
- Joined: 2003-02-03 09:10
- Location: France
Connection Time-Out
I don't know why, but when I'm scanning the hub, I ever have Connection Time-Out for each User (too when my firewall is Off)
_____________________
PenDraggon
_____________________
PenDraggon
Connection Timeouts
I also get Connection Timeouts when scanning my hub which is on another machine on my network here. If I scan on anohter hub where I op it works fine. It won't work internally though. Any ideas? All my machines are NATTED and I give the NAT addy when connecting.
Lost of time outs
People are reporting alot of time outs when scaning there hubs.
This is because Ragnarok WILL NOT WORK in pasive mode.
You need to open up your router for TCP and UDP on the port you set for ragnarok. Also you need to enter your EXTERNAL ip address in the textbox next to the port textbox. This will solve the timeouts you are getting.
This is because Ragnarok WILL NOT WORK in pasive mode.
You need to open up your router for TCP and UDP on the port you set for ragnarok. Also you need to enter your EXTERNAL ip address in the textbox next to the port textbox. This will solve the timeouts you are getting.
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
-
- Posts: 5
- Joined: 2003-02-03 09:10
- Location: France
Build 7
well build 7 is now available on the site http://www.1stleg.com for download. It address a few bugs and i did include the bz2 dll this time =). As far as the registering Ragnarok as an op... you dont need to unless you want to use the disconnect feature. Yes i am a very lazy op =)
Any problems let me know
-Sid
Any problems let me know
-Sid
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
-
- Posts: 5
- Joined: 2003-02-03 09:10
- Location: France
Hy!
I've tried the new built 7 of Ragnarok on my hub.
When running the Auto Search, the bot find many DC++ hacked version (14/42), and when I scan manually, many of these are detected as official NMDC or DC++.
But my DC++ (0.231) is detected as a BCDC++. The appz is installed on the computer who is running the hub.
And when I try the built 6, all users have regular client version.
But now I'm happy, ragnarok built 7 never crashes
_____________________________________
PenDraggon - French hub owner
kamelot.no-ip.com
well
its to that point. I have got the newest version of bcdc++ and cant detect it. it is exactly like DC++ accept it has upload and download limiting.... i can detect it ONLY IF the client is limiting uploads and downloads... else its going to detect dc++. One other thing does anyone know what some clients say H:0? if they are in a hub shouldint it be atleast H:1 i was detecting this as bcdc++ clients but i dont think its just limited to bcdc++
Sid
Sid
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
dc++ hack client
The dc++ hack client that ragnarok detects is when the client sends a normal DC lock, does not send a bzlist supported cmd and is not listening for udp connections. if a firewall is blocking dc client port on udp the nmdc client will be detected as DC++ Hack. This shouldnt effect scaning unless slots are full. Check the debug window to make sure im right
Sid
Sid
Sid
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
[email protected]
http://www.1stleg.com
[url=dcHub://Greed.1stleg.com]dcHub://Greed.1stleg.com[/url]
-
- Posts: 36
- Joined: 2003-01-19 22:22
- Location: Rochester, NY, USA
- Contact:
Ragnarok problems
When i try to connect to a hub with ragnarok (build 7) it connects, and then almost immediately disconnects. it manages to get the names of the ops before it disconnects, and that's it. i dont have enough time to scan anyone, it just disconnects.
Any idea what's causing this? Nothing shows up in the debug window... Just the standard hub greeting message. I don't know if this matters, but of the 8 ops, 4 are using dc++ .24 (with the x/y/x hub connection format), 2 (including me) are using opera DC 5.1, one is using dc++ .232, and one is a bot with a zero share.
Is the 'new' styled DC++ description tags messing with ragnarok?
Any idea what's causing this? Nothing shows up in the debug window... Just the standard hub greeting message. I don't know if this matters, but of the 8 ops, 4 are using dc++ .24 (with the x/y/x hub connection format), 2 (including me) are using opera DC 5.1, one is using dc++ .232, and one is a bot with a zero share.
Is the 'new' styled DC++ description tags messing with ragnarok?
I NEED SOME HELP
i cant find any where to donwload trhe new version of ragnarok in english and the one on the wed site dosent wor it say (The page cannot be displayed) and i try looking in other wed sites and i dont find nuthing plz can some one help me i got a t1 conection if someone whant to send it to me its fine i just whant to play that game and plz write me soon some 1 thx bye bye
aTt:DiAbLo [/b]
aTt:DiAbLo [/b]
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- DC++ Contributor
- Posts: 3212
- Joined: 2003-01-07 21:46
- Location: .pa.us
Re: I NEED SOME HELP
This is Ragnarok, a Direct Connect (P2P) filesharing tool. Not Ragnarok, the Japanese RPG. Thanks for your interest, however!scdiablo wrote: i cant find any where to donwload trhe new version of ragnarok in english
Re: Lost of time outs
Will this change some time so that passive users can scan their hubs?Sid wrote: This is because Ragnarok WILL NOT WORK in pasive mode.