Search found 209 matches

by ButterflySoul
2003-03-10 09:24
Forum: Hubs and scripts
Topic: major script problem
Replies: 11
Views: 5051

If you take ButterflySoul's suggestions just remember, once you've eliminated known client's (NMDC, DC++, oDC) what's left isn't necessarily faker/cheaters, it's unknown clients Maybe I explained it wrong, but my suggestion was just that if someone has a "<++" in their description -and consequently...
by ButterflySoul
2003-03-09 03:55
Forum: Hubs and scripts
Topic: Pontoon (21s/Blackjack) - Game Script
Replies: 6
Views: 3378

In my original edit, I applied to main chat games what the original script was doing for PM games. However, for some reason, PM games are sent to current players, and not to everyone who entered "p-on". The problem is that when a player goes bust, they won't see the end of the game (since they're no...
by ButterflySoul
2003-03-09 03:24
Forum: Hubs and scripts
Topic: script to display traffic information for NMDC hubserver
Replies: 4
Views: 2557

The NMDC hub displays: "Traffic: xxx bytes Uploaded / xxx bytes downloaded" Aye, in the frmHub.fraStatistics frame Is there a way to grab this info and put into a script for users to see? If I'm not mistaken, the raw data feeding fraStatistics is stored in frmHub.stsHub In case stsHub includes the ...
by ButterflySoul
2003-03-09 01:14
Forum: Hubs and scripts
Topic: hub list registration
Replies: 6
Views: 4343

I think but not positive you can put this in your Sub Main()

frmHub.txtRegAddress.Text ="dreamland.gotdns.org:2501"
Nope =) This is the right field, but it doesn't fit. There's a limit to the characters you can put in txtRegAddress textbox. That's why you need a modified hub =)
by ButterflySoul
2003-03-08 21:00
Forum: Hubs and scripts
Topic: Prevent spamming and flooding the chat.
Replies: 6
Views: 3143

lemme see an example that will block chat going to main with an unmodified hub Gaborone's question was a double one. He obviously knew how to script, but didn't know what method/property to use in order to track people's characters sent to the main chat in a way similar to the hub's feature trackin...
by ButterflySoul
2003-03-08 19:10
Forum: Hubs and scripts
Topic: Pontoon (21s/Blackjack) - Game Script
Replies: 6
Views: 3378

Very nice script =) I have it running in my hub. Here's a few comments : 1) Bug If someone has a 5 card trick, the next player is asked if he/she wants to "stick/twist/buy", then the player who had the trick is asked as well. The "stuck" flag is handled properly though, and the script considers it i...
by ButterflySoul
2003-03-06 15:49
Forum: Hubs and scripts
Topic: Auto Kicker for MoGLO
Replies: 9
Views: 4713

sometimes there are obscure things you can't find in your regular hub or by visiting a couple more. these search tools are necessary. That's a bit the core of the question about allowing or not allowing GloSearch (and other) search clients in your hub. While it's definitely useful for the case you ...
by ButterflySoul
2003-03-05 15:59
Forum: Hubs and scripts
Topic: public hub list
Replies: 4
Views: 3717

http://dcpp.lichlord.org/PublicHubList.config.bz2 Lichlord is dead for quite a while now =) The address points to your localhost ----- The dreamland list is the largest I know of... It's http://www.mds.mdh.se/~dtv01jbd/PublicHubList.config.bz2 (for the bz2 format) http://dreamland.gotdns.org/Public...
by ButterflySoul
2003-03-01 08:06
Forum: Hubs and scripts
Topic: regall script
Replies: 10
Views: 4818

I would't feel good to inform about privating the hub for a week, since ppl have started to panic after 300 user got mailed by local operator, and these days mediaforce sends to those operators thoulsands of messages / month about sharing...and specially about sharing in dc++ Just use the list on h...
by ButterflySoul
2003-03-01 07:31
Forum: Hubs and scripts
Topic: regall script
Replies: 10
Views: 4818

I don't think any script currently offers what you describe in reg - all I'm not sure of the point of registering all the people in the hub, since it would mean that you would need to run the hub unregistered for a while anyway ? The users not in the hub at the time you type the command would be una...
by ButterflySoul
2003-03-01 04:28
Forum: Hubs and scripts
Topic: Prevent spamming and flooding the chat.
Replies: 6
Views: 3143

The user objects have a few "undocumented" methods... What you're looking for is one of them :

iChatCharactersInLastMinute
by ButterflySoul
2003-03-01 04:24
Forum: Hubs and scripts
Topic: pop-up pm from the bot on startup
Replies: 5
Views: 3094

Using the PrivateMessage method of a user will send a private message. So will using the SendData method, if you want to directly send the command already formated as a typical private message. This will "force" the client to pop up a PM window. However, in the options of the DC++ client, you can ch...
by ButterflySoul
2003-02-28 17:37
Forum: Hubs and scripts
Topic: major script problem
Replies: 11
Views: 5051

An alternative to fixing the beforefirst and afterfirst would be to start the dc++ check with a : On Error Resume Next Then after you made all your checks, and used your unmodified afterfirst, beforefirst, etc etc -which should then have generated an error message on the way-, slap a : If Err.Number...
by ButterflySoul
2003-02-23 14:54
Forum: Hubs and scripts
Topic: Create a Hub..........
Replies: 12
Views: 7852

There's many hub softwares out there, and if you know how to write in pascal, LUA, or C++, there are a few that might turn out better for you than the standard from neomodus. If you don't know any programing language, then the easiest would be to use the Hub Software from NeoModus (you can download ...
by ButterflySoul
2003-02-23 14:39
Forum: Hubs and scripts
Topic: cool ps2 hub
Replies: 6
Views: 4003

There's plenty of them out there, with various share requirements, and I don't feel like retyping them all in here; eventhough I don't mind explaining how to find them =)

When you open the "public hubs" window in DC++, use the "filter" box and type "ps2" in it
by ButterflySoul
2003-02-23 14:34
Forum: Hubs and scripts
Topic: ironic but help with dc++ check
Replies: 8
Views: 4069

so i have peeps with like 100 hubs 100 slots, strange thing is if it aint getting the hub amount, then this wouldent be working but it is????? If at the time you check "If iCHubs > Mhubs", both variables are equal to 0. Then "If 0 > 0 " will always be False, and it will work :wink: Also, remember t...
by ButterflySoul
2003-02-23 04:45
Forum: Hubs and scripts
Topic: ironic but help with dc++ check
Replies: 8
Views: 4069

Slots divided by hubs is a tricky thing to do, because if it's an OP only connected to your hub, you'll end up with a division by 0 (since the dc++ tag will show them with H:0). Same if it's someone registered in the all the hubs they're connected to (whether they're an OP in these hubs or not, actu...
by ButterflySoul
2003-02-20 18:26
Forum: Hubs and scripts
Topic: stimbot kicking
Replies: 7
Views: 3552

$ForceMove <newIp> $To: <victimNick> From: <senderNick> $<<senderNick>> You are being re-directed to <newHub> because: <reasonMsg> <senderNick> is the nick that sent the $OpForceMove. In addition to displaying the message, <victimNick> must disconnect from the server According to the order in which...
by ButterflySoul
2003-02-20 17:51
Forum: Hubs and scripts
Topic: stimbot kicking
Replies: 7
Views: 3552

If it's a problem of reference to the right user, and it's specific to the DataArival Sub, I'm not sure why it would work with NMDC users, yet not DC++ users. *ponders* Eventhough it's very nicely commented, Stimbot isn't exactly an easy script. It uses a lot of custom subs and objects (like the Jus...
by ButterflySoul
2003-02-17 06:46
Forum: Hubs and scripts
Topic: Total sharing in a hub
Replies: 3
Views: 2374

lol. Aye, that's the one I couldn't remember =)
by ButterflySoul
2003-02-17 05:47
Forum: Hubs and scripts
Topic: Total sharing in a hub
Replies: 3
Views: 2374

Hub total share

I'm not sure if your question was about the name of method/property to directly access the total shared, or if you were thinking of a script that builds it from scratch by adding up everyone's shared bytes. In case you were looking for a property of the hub (I'm pretty sure there is one, but I've be...
by ButterflySoul
2003-02-17 04:28
Forum: Hubs and scripts
Topic: Anti E-donkey Script?
Replies: 8
Views: 4594

Call them what you want, there have been several people with the share 9.31 GB (Mldokey's share size) with the description of edonkey client Yes, as pointed out in the other thread , mldonkey clients don't exclusively use the default "mldonkey client" in their description anymore. That doesn't mean...
by ButterflySoul
2003-02-16 15:22
Forum: Hubs and scripts
Topic: Anti E-donkey Script?
Replies: 8
Views: 4594

I guess you meant mldonkey (the client), not edonkey. There is a thread answering this in details, with an explicit title, in the very forum you asked your question, and it did not even scroll out of the first page yet (it will soon though if people reask the exact same questions without even checki...
by ButterflySoul
2003-02-16 12:56
Forum: Hubs and scripts
Topic: Auto Kicker for MoGLO
Replies: 9
Views: 4713

Mos++ and GloSearch both have a built-in bypass function. All you need to do is to add a single character 160 at the end your hub's description field. It doesn't mess up your description with funny characters, because it looks like a space, but is not. The best way to add it is to set the descriptio...
by ButterflySoul
2003-02-15 19:31
Forum: Hubs and scripts
Topic: gag?
Replies: 4
Views: 2884

What is the option gag ? Just a joke or an actual feature ? =)

If you're looking for a script, give an eye to the post http://dcplusplus.sourceforge.net/forum ... .php?t=763. You'll find (almost) all script libraries and websites on it.
by ButterflySoul
2003-02-15 15:23
Forum: Hubs and scripts
Topic: help with the multi hub search in NMDC Hubsoft
Replies: 11
Views: 5969

What do you mean with ....from there you can let the hub and the clients hopefully handle the rest of the work?. Did you mean that the result of the search wil be show in the client in any way?. An active search is answered directly by the client, without passing by the hub, using directly the IP a...
by ButterflySoul
2003-02-15 11:38
Forum: Hubs and scripts
Topic: help with the multi hub search in NMDC Hubsoft
Replies: 11
Views: 5969

I can see $MultiSearch or $search string in the status windows of the hub, yes You said hub as a singular, not a plural, so just in case, I'll reformulate the question with an example. Hope you won't feel offended or anything : Let's say your hub is Hub1, and your friend's hub is the Hub2. If you m...
by ButterflySoul
2003-02-15 03:13
Forum: Hubs and scripts
Topic: help with the multi hub search in NMDC Hubsoft
Replies: 11
Views: 5969

Passive hub? Eh? Aren't all hubs in active? (Active means you are a server and can accept incoming connections...passive means that you can only connect to a server) Oh, ok =) My bad then *blush* I never tested it but I figured a hub might run pretty ok if you run it behind a router, but don't setu...
by ButterflySoul
2003-02-14 16:16
Forum: Hubs and scripts
Topic: help with the multi hub search in NMDC Hubsoft
Replies: 11
Views: 5969

Are both hubs behind a firewall / a router / in passive mode / etc ?

2 passive clients can't search/download from each other, but the same is true for 2 passive hubs.
Could you give us a few details on the connection ? =)
by ButterflySoul
2003-02-14 12:43
Forum: Hubs and scripts
Topic: DC SCripts
Replies: 1
Views: 1795

You can find it on DCStats.
The address of DCStats and many other script sites are in http://dcplusplus.sourceforge.net/forum ... .php?t=763, if you want to have an eye at other scripts as well =)
by ButterflySoul
2003-02-10 05:38
Forum: Hubs and scripts
Topic: H-Doujin Hubs
Replies: 4
Views: 2903

Searching on google? I tried "Doujin" "dc++"
Whichever search engine you use, you probably won't get many hub/server results with "dc++" since dc++ is a client... Try "dc" instead =)
by ButterflySoul
2003-02-07 20:51
Forum: Hubs and scripts
Topic: Hub Script site list
Replies: 28
Views: 119638

Same as your first question... There's many modifications out there... Depends why you want it modified. On Gadget's lill haven (real cool website, btw =), you should find a HubMod to modify yourself the hub's exe and change only the features you wish -which is IMO the best way to do it- Also, there...
by ButterflySoul
2003-02-07 18:59
Forum: Hubs and scripts
Topic: Hub Script site list
Replies: 28
Views: 119638

There's several script sites... not sure which one you are talking about *roams in his bookmarks quickly* I know of : DCStats Scripts DC++ Decade Scripts Ender's lill haven DirtyFinger's lill haven I don't have Gadget's lill haven, but you should find most of his work on Decade =) Feel free to add t...
by ButterflySoul
2003-02-07 05:01
Forum: Hubs and scripts
Topic: the problem
Replies: 3
Views: 2401

I guess it is related to : http://dcplusplus.sourceforge.net/forum/viewtopic.php?t=694 As for what it is, according to these links you posted, it seems to be a bot/progie from the riaa. Some people in the other thread might be able to give you more details about it though. Your post was the first ti...
by ButterflySoul
2003-02-06 20:11
Forum: Hubs and scripts
Topic: Weird problem with my hub´s mainchat.
Replies: 3
Views: 1588

Eeeep. Sorry, got it mixed up... I meant if the value of that object is 1 , switch it to value = 0

0 is disabled, 1 is enabled. To receive chat messages while you're afk, you need to keep this option disabled. *blush*
by ButterflySoul
2003-02-06 19:55
Forum: Hubs and scripts
Topic: Weird problem with my hub´s mainchat.
Replies: 3
Views: 1588

The most likely reason would be that in the hub software, in the " optimizations " section, you have the option " do not send chat messages to users who are in away mode " enabled. Since refreshing the user list switches off your "away mode" flag, it's the most likely reason. This might have been en...
by ButterflySoul
2003-02-06 18:33
Forum: Hubs and scripts
Topic: Fighting DCSpam
Replies: 9
Views: 4656

Well, if you had a method to disconect them as they enter the hub, it would indeed be better not to post how it works exactly, or the next version of the progie would have a parade against it. That said, there might be a way to distribute the resulting script without ever showing the source, in case...
by ButterflySoul
2003-02-06 06:32
Forum: Hubs and scripts
Topic: Fighting DCSpam
Replies: 9
Views: 4656

I'm not sure what you were refering to exactly... Is it a software/client designed especially to spam ? Anyway, the clsDCUser class has a property called iChatCharactersInLastMinute which is what I use myself to disconect (not plain filter) any client getting it over 500. Takes care of the chat.... ...
by ButterflySoul
2003-02-05 16:41
Forum: Hubs and scripts
Topic: antmldonkey script
Replies: 10
Views: 4904

Aye. The two most common alternative descriptions are "mldc client" and "ml donkey client". I assume those 2 versions are available for download somewhere, since a few people seem to use them. Share size is typically 11534336, eventhough a few people changed that to a custom number. MLDonkey is an o...
by ButterflySoul
2003-02-05 16:11
Forum: Hubs and scripts
Topic: All the best ++ clients
Replies: 5
Views: 3733

why dont they all work together and make dc++ on steroids lol
Because if that's what they had wanted, it's what they would have done =)
by ButterflySoul
2003-02-03 16:32
Forum: Other Direct Connect tools
Topic: Ragnarok Build 6 !!!!
Replies: 29
Views: 19735

Also, noticed that for whatever odd reason, it doesnt add up the share amount correctly for another OP who is sharing 628.81GB. It says the calculated size is something like 98GB A 628 Gb share ? *ponders* What does DC++ say when you download the list ? (it has a calculated total too) Same as Ragna...
by ButterflySoul
2003-02-01 14:22
Forum: Other Direct Connect tools
Topic: Hublist
Replies: 22
Views: 15619

Ah, ok. I can remove those ugly numbers, actually.
I see you already did, actually. Thanks =)

I quickly checked in Mos++ to see if it was working, and according to the huge jump :shock: of filtered hubs, I wasn't the only one with this problem =p
by ButterflySoul
2003-02-01 01:30
Forum: Protocol Alley
Topic: How to compute for the status byte after speed in MyINFO?
Replies: 5
Views: 3336

The answer is on the neo-modus website =)

http://www.neo-modus.com/ConnectionType ... nTypes.htm
by ButterflySoul
2003-01-31 22:14
Forum: Other Direct Connect tools
Topic: Hublist
Replies: 22
Views: 15619

Hub List propagation

I am currently registering my hub on the good ole NMDC list, and every now and then I get the dreamland pinger coming to say hello, which means at some point it synced with the neomodus list =) From what I understand, the hublist on neomodus is what most other hublists use to sync themselves to... d...
by ButterflySoul
2003-01-31 01:03
Forum: Hubs and scripts
Topic: Disconnect script
Replies: 4
Views: 2839

1) There is an OPConnected and an NewUserConnected Sub, but I don't think there is an OPDisconnected Sub. Someone posted an exhaustive list of all subs and objects not too long ago, but I can't get my hands on it anymore. Argh ! Well, the OPDisconnected Sub isn't mentioned in the help.script "docume...
by ButterflySoul
2003-01-29 11:24
Forum: Hubs and scripts
Topic: StimBot not always kicking lamers
Replies: 7
Views: 3924

Eeeep. The BB said there was an error with the post and it couldn't be sent, so I reposted. Could any kind forum moderator delete my double posts ? =) Thx
by ButterflySoul
2003-01-29 11:17
Forum: Hubs and scripts
Topic: StimBot not always kicking lamers
Replies: 7
Views: 3924

SBSoftEA (or something like this) Aye. It's SBHub, from SBSoftEA The url is : http://www.sbhub.tk/ Very nice hub with a few extra objects to play with, and a couple ones named differently (so you'll have to do some minor script editing here and there to get your NMDC Hub scripts to work on SBHub, b...
by ButterflySoul
2003-01-29 11:16
Forum: Hubs and scripts
Topic: StimBot not always kicking lamers
Replies: 7
Views: 3924

SBSoftEA (or something like this) Aye. It's SBHub, from SBSoftEA The url is : http://www.sbhub.tk/ Very nice hub with a few extra objects to play with, and a couple ones named differently (so you'll have to do some minor script editing here and there to get your NMDC Hub scripts to work on SBHub, b...
by ButterflySoul
2003-01-29 11:08
Forum: Hubs and scripts
Topic: StimBot not always kicking lamers
Replies: 7
Views: 3924

SBSoftEA (or something like this) Aye. It's SBHub, from SBSoftEA The url is : http://www.sbhub.tk/ Very nice hub with a few extra objects to play with, and a couple ones named differently (so you'll have to do some minor script editing here and there to get your NMDC Hub scripts to work on SBHub, b...
by ButterflySoul
2003-01-27 13:23
Forum: Hubs and scripts
Topic: command for connections?
Replies: 14
Views: 6736

1) Your bot name contains spaces. That's usualy a bad thing, espeically if you register the botname, since spaces aren't allowed for usernames 2) Check the comments I made in my last post, as to why your PMs probably don't get sent 3) Start your script with Option Explicit, or you'll pump up resourc...