Search found 35 matches
- 2003-09-28 09:04
- Forum: Other Direct Connect tools
- Topic: One DC++ client to rule them all
- Replies: 13
- Views: 11660
JTDC...
...is not the 'official' name. I wouldn't be so tacky as to simply toss my name on the front of the DC name. Hahhaa. All kidding aside, im done working on it until i get a new mb. my old one burned out on me, and this 300 mhz 'beast' cant muster the strength to run vs.net. I got it working with id3v...
- 2003-06-26 10:09
- Forum: Protocol Alley
- Topic: threads
- Replies: 1
- Views: 1919
threads
I know almost nothing about threading. However, this is what little i do know (or at least i think i know). via threading, i can 'stop' a method partway through, and the rest of the program (provided it doesnt need any info from the thread) can continue. Like, if i was doing some downloading on dire...
- 2003-06-19 09:40
- Forum: Feature Discussion (Archived)
- Topic: Free the slot every 100MB
- Replies: 11
- Views: 4616
You like it the way it is because everything you're talking about is related directly to your personal gain. For those who exist on the DC network as 'takers', a session limit would of course fuck you over. However, keep in mind that some of us are here primarily to share, and make sure everyone get...
- 2003-06-18 21:26
- Forum: Feature Discussion (Archived)
- Topic: Free the slot every 100MB
- Replies: 11
- Views: 4616
solution
only check if the user is over the session limit upon completion of an upload. then you get the 600 Mb movie, and wont tie up the line for other people who want to download.
- 2003-06-18 12:32
- Forum: Programmer's Help
- Topic: client\stdinc.h(53) : fatal error C1083: 'hash_map'
- Replies: 13
- Views: 6078
- 2003-06-18 09:55
- Forum: Other Direct Connect tools
- Topic: DC++k
- Replies: 361
- Views: 196277
Stuff
I've been working on something along those lines... That being, a modified version of dc++k (minus the fakeshare/fakehub bullshit) designed to maintain a hub. It's been working out pretty well, and i should have a version ready for download pretty soon if anyone cares. a few screencaps. http://home....
- 2003-06-18 08:35
- Forum: Feature Discussion (Archived)
- Topic: Free the slot every 100MB
- Replies: 11
- Views: 4616
10 seconds
since dc clients tend to 'ping' prospective sources every 50 seconds or so (i think), 10 seconds isnt a very good window of opportunity for someone to jump in. i'd suggest a minute. thats what i used, and it worked out great.
- 2003-06-16 08:19
- Forum: Hubs and scripts
- Topic: faked version detecting [HUB Script]
- Replies: 10
- Views: 4514
just a note
MacOS NMDC has a 15 character PK, all lowercase letters. So keep that in mind when doing the 'no tag, pk <> 16 chars' test!
- 2003-06-15 19:04
- Forum: Protocol Alley
- Topic: more stuff on getting lock/pk
- Replies: 2
- Views: 2221
more stuff on getting lock/pk
ok, to start with, i am using a modded version of dc++k, but my question is regarding dc protocol, so i dont think it should matter :P it's set up to download filelists automatically when users enter the hub. one of the additions i have made is a 'hook' in the onLock method which saves the lock and ...
- 2003-06-14 11:52
- Forum: Feature Discussion (Archived)
- Topic: New users on top of the userlist
- Replies: 6
- Views: 2765
- 2003-06-09 09:38
- Forum: Protocol Alley
- Topic: single client search
- Replies: 3
- Views: 2640
Actually, slotlocking wasnt the issue i was looking at. I've essentially given up on slotlocking as i've realized it's going to be a very tricky thing (impossible?) to actually recognize. I was thinking of wiping out the stupid people who have mismatched slot amounts (real slots vs. the number in th...
- 2003-06-09 09:25
- Forum: Off Topic
- Topic: Cheesy online game, anyone tried it yet??
- Replies: 6
- Views: 3869
- 2003-06-09 08:51
- Forum: Protocol Alley
- Topic: lock/pk combos.
- Replies: 2
- Views: 2519
lock/pk combos.
I'm looking for an in-depth list of known lock/pk combos for various dc clients for identification purposes through my client. common ones are easy, but i'm having trouble locating info on things like RepliKa and [ws] and other weirdness like that. If anyone has anything like this, and could pm it t...
- 2003-06-09 08:48
- Forum: Protocol Alley
- Topic: single client search
- Replies: 3
- Views: 2640
single client search
Is there any way to send a search request to only a single user? like, i assume he has a connection with the hub, which is thus leaving a port on his computer open to listen to tranmissions from the hub. Can i send my own info into that port ($Search), or will it check and make sure the info is comi...
- 2003-06-09 08:40
- Forum: Off Topic
- Topic: Cheesy online game, anyone tried it yet??
- Replies: 6
- Views: 3869
- 2003-06-08 11:07
- Forum: Protocol Alley
- Topic: getting from user to hubframe
- Replies: 1
- Views: 1750
getting from user to hubframe
I have a function in user.cpp which is intended to output a line of text to my own chat window (not actually get sent to the chat). This involves using the addline fucntion in HubFrame.cpp. Is there a series of links i can do to get from user to hubframe? like, to go from user to client, user->getcl...
- 2003-06-06 15:46
- Forum: Feature Discussion (Archived)
- Topic: upload speed limiter
- Replies: 56
- Views: 18873
The problem is already solved
Thanks to Sarf. DC++K caps DL at 4 times the upload. And doesnt report it to the hub. That's exactly the type of feature that needs to be implemented in dc++ by default, because even though i am on a fairly decent cable connection, at one point i was on DSL with UL capped at 12K. Once that 12K was f...
- 2003-06-05 11:03
- Forum: Protocol Alley
- Topic: suggestion for settings
- Replies: 2
- Views: 2267
Dude
Thanks a ton for the help. Not only did you help me accomplish what i wanted to do, but I actually understand what each of those sections of code is doing. That helps a lot more in the long run. Before I started working on this program, I didn't know shit about c++, so this has been kind of an on-th...
- 2003-06-02 19:35
- Forum: Protocol Alley
- Topic: suggestion for settings
- Replies: 2
- Views: 2267
suggestion for settings
I'm working on an anti-asshole client, and im trying to accomplish something as follows: i have a bunch of bool toggles, for example: if a client is misreporting share size, any or all of the following can be selected: kick user tempban user permban user log offense to logfile public alert to chat p...
- 2003-06-02 19:01
- Forum: Other Direct Connect tools
- Topic: Fake client detector
- Replies: 11
- Views: 7837
client detection
im working on one. slowly but surely. if anyone has a list of known pk/lock combos for clients, and would send it to me, i would be eternally grateful
it would certainly speed things up a lot.
it would certainly speed things up a lot.
- 2003-05-29 19:53
- Forum: Feature Discussion (Archived)
- Topic: %[ip] option for right click menu..
- Replies: 5
- Views: 2466
%ip
my client has this. the problem with it is that the only way to really get an ip is to initiate a connection to the user first, and then have a hook which saves the ip addy to the user instance. Since im autoscanning filelists on entrance to the hub, this isnt a problem, but for standard dc client, ...
- 2003-05-28 10:04
- Forum: Feature Discussion (Archived)
- Topic: mp3 bitrate
- Replies: 64
- Views: 21725
as previously mentioned...
http://www.while1.net/~jt/DCPlusPlus.exe (binary) http://www.while1.net/~jt/DCPlusPlus(JT).rar (source code) In order to get this to compile, you will need to open up stl_user_config.h in your stlport folder and comment out this line: #define _STLP_NO_IOSTREAMS 1 other than that, it should all be co...
- 2003-05-26 23:26
- Forum: Feature Discussion (Archived)
- Topic: mp3 bitrate
- Replies: 64
- Views: 21725
mp3 data, continued
ok, here's the deal thus far. I have successfully integrated the libid3tag library into my dc++ and have used it to access file info, and send it with search request responses. search results still show up in official clients, but my client will process the added info and display it in the search fr...
- 2003-05-24 04:58
- Forum: Feature Discussion (Archived)
- Topic: mp3 bitrate
- Replies: 64
- Views: 21725
code
i would, but i dont keep a backup and i already have mangled it in an attempt to make it better. the ghetto id3 library i was using before wasnt very good (only supported id3v1 tags. im working with another one now). i'll see if i can delete the recent changes and get it to compile. gimme a day or s...
- 2003-05-23 18:24
- Forum: Feature Discussion (Archived)
- Topic: mp3 bitrate
- Replies: 64
- Views: 21725
important note
If anyone actually DOES download this, be wary of the op functions. if you arent an op, dont fuck with the 'crowd control' tab, or you'll probably get kicked for flooding. :P If you ARE an op, and you turn this shit on, dont join other hubs. You'll probably get kicked for flooding. To put it simply,...
- 2003-05-23 18:16
- Forum: Feature Discussion (Archived)
- Topic: mp3 bitrate
- Replies: 64
- Views: 21725
mp3 data
ok, to go into a bit of detail. (some technical stuff included) i coded an extension which functions like this. When a client sends a search request and the request is distributed to each client, each individual client checks it's own share to determine if it has any files matching the search criter...
- 2003-05-16 08:44
- Forum: Programmer's Help
- Topic: heap limit error
- Replies: 1
- Views: 1511
heap limit error
Here is the exact output from an attempt to compile mainfrm.cpp (not building the whole project). Also of importance is the fact that I havent edited this file AT ALL. Also of more importance is that I attempted to change all the settings (project->settings) back to those initially set when first op...
- 2003-05-16 08:09
- Forum: Feature Discussion (Archived)
- Topic: mp3 bitrate
- Replies: 64
- Views: 21725
Mp3 information
I coded this. It works perfectly. Or at least, it did, until i changed the build settings in vc98 from debug to an attempted 'optimized' build. Now i'm getting all sorts of different errors, depending on the weather and what phase of the moon is in the sky. Heap errors, precompiled header errors, li...
- 2003-05-14 08:01
- Forum: Protocol Alley
- Topic: lock/pk retrieval
- Replies: 3
- Views: 2536
Ok, first off, thanks for the help. I appreciate it a lot. However... One client a second isnt something i want to do, as that would require not calling the check function from the $MyInfo command handler, which is how i want to do this. I'm pretty sure i could do it in a faster way (which was my in...
- 2003-05-12 23:24
- Forum: Protocol Alley
- Topic: lock/pk retrieval
- Replies: 3
- Views: 2536
lock/pk retrieval
Ive been struggling with this for a while now, and im having minimal success, so i'm here to ask for help. I'm trying to find a fast way to retrive a client's lock and pk as soon as possible, using only sent commands (not generating and requesting fake files like dc++k). The solution i came up with ...
- 2003-04-21 18:38
- Forum: Programmer's Help
- Topic: Help compiling.
- Replies: 4
- Views: 2846
Okay, one more time. Heheh. This is the new error. I look at the help file for the /Zm command, and didnt really find any info on how to use it, so I tried going into project->settings->custom build and then, in the comands box, i typed /Zm200 (200 percent of default heap size). That apparently did ...
- 2003-04-21 09:22
- Forum: Programmer's Help
- Topic: Help compiling.
- Replies: 4
- Views: 2846
Thanks for the tip. I tried it out and managed to eliminate the error i was getting, but it was replaced with a few more. Unsurprisingly, they all involve adlsearch. ;-] New error output: ADLSearchFrame.obj : error LNK2001: unresolved external symbol "public: long __thiscall ADLSProperties::OnCloseC...
- 2003-04-20 20:56
- Forum: Programmer's Help
- Topic: Help compiling.
- Replies: 4
- Views: 2846
Help compiling.
First, i've checked through every post here i could find, and found nothing matching my problem, so if i missed the answer somehow, my apologies. I'm getting 1 error when compiling. to get rid of the obvious replies right away, my includes are in exactly the right order they are supposed to be in, s...
- 2003-04-01 11:55
- Forum: Other Direct Connect tools
- Topic: Ragnarok Build 6 !!!!
- Replies: 29
- Views: 19763
Ragnarok problems
When i try to connect to a hub with ragnarok (build 7) it connects, and then almost immediately disconnects. it manages to get the names of the ops before it disconnects, and that's it. i dont have enough time to scan anyone, it just disconnects. Any idea what's causing this? Nothing shows up in the...
- 2003-02-07 08:17
- Forum: Other Direct Connect tools
- Topic: Ragnarok Build 6 !!!!
- Replies: 29
- Views: 19763
Bug?
Seems that ragnarok is reporting dc++ .181 as dc++k for some reason. This is a problem, since a lot of hubs are very vehement in their hatred for dc++k. A lot of innocent .181 users could be in trouble. ;-]