Search found 25 matches

by rtfmoz
2003-03-14 07:21
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

Yes. My point is simply that it is a) simpler to implement "uploading side" queue handling and b) ensures that it works for everyone - a system where both clients need to be of a specific version/type is less efficient (overall) than one that needs only to be supported on one end to work. I agree t...
by rtfmoz
2003-03-14 07:17
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

think it is more advantageous to do a pure "uploading side" client-fix since then it would work for all. I also think that having two ways of handling upload queues is a Bad Thing (tm). OK you lost me here. When you say a pure "Uploading side" I am thinking a modification of DC++ that adds the uplo...
by rtfmoz
2003-03-13 23:33
Forum: Programmer's Help
Topic: Understanding....
Replies: 5
Views: 2994

Hey guys,

Thank you for the advice. It is really appreciated and I mean it. I am a bit of a hot head so if I go off from time to time please excuse me. (in other forums)

rtfmoz
by rtfmoz
2003-03-13 23:18
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

No... but then perhaps you should employ a "friend" application which does nothing but stand in the queues you are in. Preferably this should be done from another computer than the one you use so any reboots/et cetera would not affect the "friend" application. Ok there appears to be some misunderst...
by rtfmoz
2003-03-13 14:23
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

Well, it's the way things normally work when you stand in a line in real life. If you step out of line, you lose your spot. If you come back and try to get in the same spot, that won't be well received by people who were behind you. Thats a load of crap. If you go away to get something you leave a ...
by rtfmoz
2003-03-13 14:09
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

1) if you want to save bandwith for something else it's your problem ... Crap. You live on a 512/128 connection and see if you still have that opinion. 2) users with lots of wanted files (>500 GB good share will end up with a huge key file Yes but key files are not tha large in the first place and i...
by rtfmoz
2003-03-13 13:58
Forum: Programmer's Help
Topic: Linking error
Replies: 9
Views: 4907

Neg,

My mistake mate there are only five projects. I went back and checked and the modified build of 0.233 I have has an extra project. I went and downloaded 0.24 and only came up with 5 projects so you are right.

rtfmoz
by rtfmoz
2003-03-13 03:14
Forum: Programmer's Help
Topic: Understanding....
Replies: 5
Views: 2994

Understanding....

Hello, I need some assistance understanding how dc++ *hangs* together. I have already read the code, read the docs, read the doxygen docs, read the faq, read the posts in here, read the protocol doco so I know what it is suppose to do but i cant quite get how it hangs together. I figure the code bel...
by rtfmoz
2003-03-13 00:25
Forum: Programmer's Help
Topic: Linking error
Replies: 9
Views: 4907

Ahh well I was working off 0.233 sources. Youhave to open the file with the .sln extension or all the projects dont appear.

rtfmoz
by rtfmoz
2003-03-12 23:55
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

And bcdc++ queueing is not persistant hence my proposal. Sorry if I appear to be rude. Not intentional.
by rtfmoz
2003-03-12 23:54
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

Well thats is total crap. This *is* an upload queue proposal. But when I want to use my connection I turn off DC++ because it chews too much bandwidth. Why should I lose my queue slot? I was their first mate and frankly, if I come back, I would like the slot back. Some of us dont live online 24x7. I...
by rtfmoz
2003-03-12 15:36
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

It doesnt really, Only the downloading client knows when its ready to connect and not the uploading one. So if I go offline and my slot comes up then what happens? I lose the slot or does the uploading client keep polling for me? That does not sound very practical. My way the client can re-identify ...
by rtfmoz
2003-03-12 03:54
Forum: Programmer's Help
Topic: Linking error
Replies: 9
Views: 4907

Try a clean and build. You have both wtlport and stlport setup? You have Core SDK installed? (not 64bit) When you compile does it do all the projects? Should be six in all.

rtfmoz
by rtfmoz
2003-03-12 03:52
Forum: Programmer's Help
Topic: a very strange problem!!
Replies: 5
Views: 3160

I had this same problem and fixed it today using another method. I dont know if this is related. I was planning to modify dc++ but had trouble making it compile. Was mucking around with include paths and ended up with a compile that would abort immediately after connecting to a hub. My client connec...
by rtfmoz
2003-03-11 19:51
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

Let me add some more on this, when they initially request the file DC++ should remember the username, filename, and key and their order in the queue if no slots are free. If the user is not online when a slot is free it skips them but keeps their place in the queue. If they try to connect again with...
by rtfmoz
2003-03-11 19:39
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

Well the idea is that it remembers the people who have queued a download. DC++ does not do this presently. It can tell you who is waiting but not in any specific order. This will queue them in order and if they go away and come back it will continue their download if the file was incomplete. It also...
by rtfmoz
2003-03-11 00:25
Forum: Feature Discussion (Archived)
Topic: Slot Memory [TM]
Replies: 21
Views: 7990

Slot Memory [TM]

Well not trademark really but (this has probably been presented a thousand times before) here goes... A real problem with DC++ is it does not remember jack shit. I propose the following modifications and I will write the patch myself. I just want to get some feedback from the developers on the idea....
by rtfmoz
2003-03-06 03:15
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90919

Well it depends on your setup then doesnt it? If your PC is the gateway then it will work fine! I am sure that an snmp GET to a gateway device would be trivial to implement. All you want is the byte value of traffic on the external interface. Since the MIBs are standardised it should not be too hard...
by rtfmoz
2003-03-05 18:52
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90919

REal simple solution

Here is a REAL simple solution...

Instead of limiting allow the option to turn on bandwidth sharing. DC checks before sending each packet; if traffic is outgoing already then it implements a backoff algorithim to slow its sending until the traffic is clear again.

rtfmoz
by rtfmoz
2003-02-15 00:20
Forum: Feature Discussion (Archived)
Topic: Safe Search (search request speed limiting)
Replies: 1
Views: 1600

Safe Search (search request speed limiting)

As the author of BCDC has done, limit the speed of any search requests so as not to flood the hub or users. Limited to 1/sec in his case.
by rtfmoz
2003-02-15 00:14
Forum: Feature Discussion (Archived)
Topic: AutoRequest/Grant slot swap users in favourites
Replies: 0
Views: 1655

AutoRequest/Grant slot swap users in favourites

If DC++ wants to download a file from a user and they are in my favourites list then it should request a slot from that user using the DC procotol. Whe that user receives the request they should check to see if the user is in their favourites list. If they are then it should check if the autogrant f...
by rtfmoz
2003-02-15 00:06
Forum: Feature Discussion (Archived)
Topic: User menu: Recognise %[nick] in the PM To field
Replies: 1
Views: 1664

User menu: Recognise %[nick] in the PM To field

That way I can create preset messages to send people.
by rtfmoz
2003-01-15 22:24
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90919

Whats the bloody point if they dont READ the feedback.
Why have a goddamn forum at all?

Arne?
by rtfmoz
2003-01-12 20:33
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90919

Good point, Bandwidth is based on flows. Bytes / second for everything. Variables TotalBytes/s = total available bandwidth per sec TotalAckBytes/s = bandwidth required for acks of downloads per sec UploadBytes/s = what is left for uploads per sec NoOfUploadThreads = total number of uploads ThreadByt...
by rtfmoz
2003-01-12 04:53
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90919

Suggestions for upload limiting implementation... Non-Idle Network Upload Limiting; Network traffic - DCC Traffic = 0 then switch off upload limiting Network traffic - DCC Traffic != 0 then switch on upload limiting if specified. Excluding Netbios and DNS traffic from the counts this should allow DC...