Search found 34 matches

by Sapporo
2003-05-23 16:55
Forum: Off Topic
Topic: I've had my current email address for ...
Replies: 6
Views: 3465

I've had my primary username (Vermis) longer than any email I've kept, going on 10years this year. I can even remember the day that I picked it out way back in 1993 too. On a sidenote, I can't even remember what handle I went by back in the BBS days anymore :( btw, any of you people that have ever u...
by Sapporo
2003-04-21 19:31
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90474

Since there are publically available alt clients out there with throttling (not including unreleased hacks of DC++) there is no point in NOT adding it to the offical DC++. IMO, At least it can be regulated if it was added to the offical DC++.
by Sapporo
2003-04-21 17:53
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

Damn, have you been gone on vacation this whole time or something? lol
by Sapporo
2003-04-09 11:12
Forum: Protocol Alley
Topic: Slot notification inefficent
Replies: 7
Views: 3950

Re: Slot notification inefficent

GargoyleMT wrote:You realize that right now, DC++ doesn't queue uploads at all, it's just luck of the draw on who gets open slots, right?
Yeah, sometimes I'm really lucky and other times, well I'm not. It's just another DirectConnect protocol annoyance.
by Sapporo
2003-04-07 20:34
Forum: Hubs and scripts
Topic: noob q about scripts
Replies: 4
Views: 2429

Scripts are only used in the Hubs, and not the clients (at least no the offical client).
by Sapporo
2003-03-30 15:17
Forum: Feature Discussion (Archived)
Topic: A 'soft' integrated Upload Limiter for DC ++
Replies: 8
Views: 3951

What do I think? That I need to get off my ass and build a linux router. Since I have such limited upstream I need to manage every byte of it :) Personally, I don't think that this can be accomplished with software alone. DC++ is only an application and it's limited to one PC on a network. It's just...
by Sapporo
2003-03-25 17:41
Forum: Protocol Alley
Topic: Developer Hub
Replies: 22
Views: 10438

I would just recommend you download one of the win32 hubs install it and do your own local testing with it. Of course, this assumes you have access to a win32 computer locally. I think this would be the fastest way of doing things. As you wouldn't have to wait to communicate with a third party and y...
by Sapporo
2003-03-08 14:47
Forum: Feature Discussion (Archived)
Topic: Auto-disconnect uploads at given interval
Replies: 6
Views: 3149

Well, I run my client 24x7, so I'll check it every few days and queue up more stuff to download. Other than that I never even look to see if anyone is downloading from me or not. I let the HUB take care of the leech/cheats.
by Sapporo
2003-03-08 12:04
Forum: Feature Discussion (Archived)
Topic: Auto-disconnect uploads at given interval
Replies: 6
Views: 3149

God, do people really pay that much attention to who is downloading off of them?
by Sapporo
2003-03-06 17:43
Forum: Protocol Alley
Topic: Upload speed limitation detection
Replies: 5
Views: 3387

It all depends on the client your using. If your client reports that it has an upload limiter in the tag it sends to the HUB, then yes they know.

The only way someone will know if your are doing any kind of bandwidth limiting is if you tell them.
by Sapporo
2003-03-06 11:57
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90474

That's exactly my point rtfmoz. You can't implement this inside of DC++ without having to query an external device/interface. This external device/interface could come in an infinite number of combinations and present just as many variable differences. Thus, very difficult to implement if not imposs...
by Sapporo
2003-03-05 21:07
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90474

Instead of limiting allow the option to turn on bandwidth sharing. DC checks before sending each packet; if traffic is outgoing already then it implements a backoff algorithim to slow its sending until the traffic is clear again. That would be impossible. The bandwidth bottlenecks that occur are ex...
by Sapporo
2003-03-04 18:52
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

volkris wrote:One thing to note is that without considering ratings from other servers there will be much more of a sense of hub loyalty. Many people out there would actually support this and think it's better anyway.
Joining the Hub-centric camp now eh? lol
by Sapporo
2003-02-22 13:19
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

Well, I don't think file hashes have been discussed yet. It doesn't matter though, as they can just as easily be faked. This does not stop users who only report false data when talking with x client, but it does adds another level of complexity for the client to successfully abuse the system. I see ...
by Sapporo
2003-02-21 22:32
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

What is to stop users from saying "If you let me download from you I'll credit you with double the upload points"? I honestly don't have a final solution to this, though I don't know how big a problem it actually is. Unfortunately nothing since the rating server has to trust that the transfer of XX...
by Sapporo
2003-02-21 16:40
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

Maybe so, but I do not think that many people will want to install OverMind 2.0 that would limit them from doing anything whatsoever to the client program and who would take their system files as hostages to the users good behaviour - which is what would be needed if we decide to remove all power f...
by Sapporo
2003-02-20 20:27
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

There is obviously a lot more to this discussion that what is listed in this thread then. All I did was read thru the thread and rehash it. As mentioned before a forum is a tough if not horrible way of working out a standard. I assume that there is further information here http://volkstar.dyndns.org...
by Sapporo
2003-02-20 01:46
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

After reading this thread I feel that some of the fundamentals have been ommitted. I see discussion of physical implementation and User Interface elements without the logical system being completed first. This maybe an error on my part as I never read the previous threads on the topic. I strongly be...
by Sapporo
2003-02-18 10:47
Forum: Off Topic
Topic: RANT - Undisclosed HUB policies
Replies: 4
Views: 3151

It's LITTLEBIT hard to put every rule in the hub description, dont you think??? Expecially if the hub have different max slots for different connection types. I agree, but I also think this is why I'm seeing more and more hubs using a helper bot where you can type "+rules" and get a list of all the...
by Sapporo
2003-02-17 23:14
Forum: Off Topic
Topic: RANT - Undisclosed HUB policies
Replies: 4
Views: 3151

RANT - Undisclosed HUB policies

Today I got kicked from a hub for having too many slots for my "type" of connection. WTF? That wasn't mentioned in their HUB rules for crying out loud. Ok, so now I get kicked for being in too many hubs, not having enough slots, not sharing enough AND having too many slots. What's next? Getting kick...
by Sapporo
2003-02-17 22:36
Forum: Protocol Alley
Topic: Ratings server and protocol
Replies: 84
Views: 45179

IMO, I would highly recommend that a proposed protocol would use XML. Yes it's a slightly fatter stream, and no I'm not recommending it because it's a "cool" thing. (The following maybe incorrect as I don't know much about the DC protocol atm) I think one of the reasons that the DC protocol hasn't g...
by Sapporo
2003-02-17 18:26
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

Maybe your compiling it with all the debugging goodies included?
by Sapporo
2003-02-17 11:21
Forum: Off Topic
Topic: What is your connection?
Replies: 39
Views: 18374

Cox Cable in Arizona down unlimited up 256 Kbps This is Cox's standard internet package from I know. It's not really unlimited, but when I pulled my cable modem config the QoS had the downstream rate set at max (10Mbps). I don't know what it really is set at anymore, as I'm not allowed to pull the c...
by Sapporo
2003-02-14 12:34
Forum: Off Topic
Topic: 0.232
Replies: 82
Views: 38155

Yeah, it took me damn near 10mins to find a mirror that would let me download it :)

"DC++ 0.232 - Peace Edition"

lol
by Sapporo
2003-02-14 09:34
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

I should also point out that the "Default Client Identification" on the Advanced2 tab is not initially filled out. This will result in a blank client info tag in hubs and can result in you being kicked/banned. I usually leave that blank; it then looks for the default description format to use based...
by Sapporo
2003-02-13 23:26
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

Ah cool. I didn't have time to really sit down and read/search it properly. I was on the way out of the office at the time. :)
by Sapporo
2003-02-13 19:59
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

Ok, i'm confusing two different people then.
by Sapporo
2003-02-13 19:42
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

Well, PM/email Danzig on this forum. As I'm fairly certain he is the creator of BCDC and he might be willing to send you a copy.

EDIT: Nah, don't email him. Wrong dude :)
by Sapporo
2003-02-13 19:05
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

Ok, I thought it was in that download (bin+source). Apparently not.
by Sapporo
2003-02-13 18:52
Forum: Programmer's Help
Topic: BCDC++ 0.231 code
Replies: 18
Views: 8032

I quite plainly see "DC++ 0.231, modified to:" on that webpage. I should also point out that the "Default Client Identification" on the Advanced2 tab is not initially filled out. This will result in a blank client info tag in hubs and can result in you being kicked/banned. The following works well (...
by Sapporo
2003-02-12 15:24
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90474

Personally, I don't think the minimums should be regulated on the client side. Especially considering someone can just remove that limit and recompile the client in a few seconds. This should be something that the hubs should regulate themselves (via kicking).
by Sapporo
2003-02-12 15:18
Forum: Hubs and scripts
Topic: OK Script kiddies
Replies: 4
Views: 2964

and next thing we know we'll have pop-ups to help support your click-thru porn revenue.

A "feature" like this would be heavily abused.
by Sapporo
2003-02-11 19:02
Forum: Feature Discussion (Archived)
Topic: Upload Speed Limiting
Replies: 187
Views: 90474

Ok, so now I have to go out and buy hardware because a feature is missing in my free software. People who want upload caps will just use an unoffical version that may implement it in an "unfriendly" way. The point of adding upload limiting to the offical release would be that it could be standardize...
by Sapporo
2003-02-09 23:18
Forum: Hubs and scripts
Topic: Fighting DCSpam
Replies: 9
Views: 4619

Why not just model it after what the IRC networks use? For spamming to multiple users, use a "Target Change to fast" type system, just like IRC. If you try to send messages to too many targets in a short span of time, you get a "Target Change to fast (wait 70secs)" message from the server. You can s...